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Objects in Mirror Are

Closer Than They Appear

Brian Sandford

Project Type: Graduate Thesis

Architecture and the built environment have immense power over how urban citizens perceive the social and cultural connections they hold with others in public space. Installation-scaled architecture can work to highlight and strengthen these connections on a much faster timeline than standard construction, and with a much greater focs on user interaction. To make up for some of the weaknesses this smaller scale brings, installations can use mirrors as a medium to create unique spatial conditions.

These conditions are rbought into existence when a user looks into a mirror, and they take a view of the real, physical world and make it unreal. Within this unreal space, standard conventions of orientation and hierarchy do not apply, and suggest a breakdown in common social barriers as well.

This thesis sought to delve into this unreal space, primarily through construction a series of installation-scaled pieces of architecture. 

Can You See Me Now.jpg
Sandford_Unreal Space 2_Small.jpg
Walking By 4.jpg
Site B Montage 2_Drawing.jpg
Bas Relief_Drawing Version.jpg
Overall Pano.jpg
Install_Comparison_Long 4.jpg
Install_Comparison_Long 2.jpg
Exhibited Conclusions-01.jpg
Install_Comparison_Long 3.jpg
Install_Comparison_Long 1.jpg
Exhibit_Wide View 1.jpg
Install_Side View 2.jpg
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